Publications


Zhi, R., Lytle, N., & Price, T. W. (in press). Exploring Instructional Support in an Educational Game for K-12 Computing Education. In Proceedings of the 48th ACM Technical Symposium on Computer Science Education (SIGCSE 2018).
Price, T. W., Zhi, R., & Barnes, T. (2017, June). Hint generation under uncertainty: The effect of hint quality on help-seeking behavior. In International Conference on Artificial Intelligence in Education (pp. 311-322). Springer, Cham.
Price, T., Zhi, R., & Barnes, T. (2017). Evaluation of a data-driven feedback algorithm for open-ended programming. In Proceedings of the 10th International Conference on Educational Datamining (EDM 2017) (pp. 192-197).
Liu, Z., Zhi, R., Hicks, A., & Barnes, T. (2017). Understanding problem solving behavior of 6–8 graders in a debugging game. Computer Science Education, 1-29.
Hicks, A., Catete, V., Zhi, R., Dong, Y., and Barnes, T. (2015) BOTS: Selecting Next-Steps from Player Traces in a Puzzle Game. In Proceedings of the 7th International Conference on Educational Data Mining, Workshop on Graph-based Educational Data Mining (G-EDM 2015).
Hicks, A., Catete, V., Zhi, R., Dong, Y., and Barnes, T. (2015) Applying “Deep Gamification” Principles to Improve Quality of User-Designed Levels. To be in Proceedings of the eleventh annual conference on Games+Learning+Society (GLS 11).